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2013-2014 Catalog

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Game Design Associate of Applied Science Game Development Specialist – GADS2 This program is designed to provide a well-rounded, fundamental and application-oriented education focused on the knowledge of existing and new developments in Digital Game Technology. The student will acquire knowledge of the basic digital gaming and simulation industries and markets, and the programming, graphic arts, animation, and storyboarding skills required to create the games. Students will be required to develop necessary teamwork skills to fulfill the capstone requirement. With additional training and experience, individuals can increase their potential for advancement. The skills built within this program can lead not only to jobs in the digital gaming industry, but after work experience in the game industry and completion of a four-year degree in computer science, multimedia animation or art, the student could be qualified for other crossover careers including such career opportunities as: Computer Programmer, Computer Systems Analyst, Software Engineer, Multimedia Artist and Animator, and Graphic Artist. FIRST SEMESTER __ COSC 1301 __ GAME 1306 __ GAME 1302 __ ARTC 1453 __ COSC 1436 Introduction to Computing Design & Creation of Games Interactive Storyboarding Computer Illustration Programming Fundamentals I SECOND SEMESTER __ GAME 1301 Computer Ethics __ GAME 1304 Level Design __ GAME 1336 Introduction to 3D Game Modeling (artist)* or __ COSC 1437 Programming Fundamentals II – (programmer)** __ ARTC 2440 Computer Illustration II __ IMED 1445 Interactive Digital Media I 108 SCH 3 3 3 4 4 17 3 3 3/4 4 4 17/18 THIRD SEMESTER __ ARTV 1341 3-D Animation I (artist)* or __ GAME 2344 DirectX Programming (programmer)** 3 __ GAME 2332 Project Development I 3 __ EnGL 1301 English Composition I 3 __ - - - - - - - - natural Science/Mathematics (artist)* or __ MATh 1314 College Algebra (programmer)** 3/4 __ - - - - - - - - Elective*** 3/4 15/17 FOURTH SEMESTER __ SpCh - - - - Oral Communications 3 __ - - - - - - - - Social/Behavioral Science 3 __ - - - - - - - - humanities/Fine Arts 3 __ IMED 2311 Portfolio Development 3 __ GAME 2325 3-D Animation II - Character Setup (artist)* or __ MATH 1324 Finite Math with Business Applications (programmer)** 3 __• GAME 2334 Project Development II 3 18 Total Semester Credit hours for Degree 67/70 *Choices for Artist track **Choices for Programmer track ***Elective to be chosen from ENGL 1302, 2307, GAME 1394, 2386, 2387, 2402, or other course appropriate to degree.

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